AU / FIELD JOURNAL GAMES, TOOLS, MAKING

About the journal

Games have a process worth reading.

Jeximoraku is an independent Australian editorial project for people who make, study and thoughtfully play games.

Our purpose

A quieter place for sharper observations.

We publish clear, useful essays about the work beneath games: tool choices, creative practices, small discoveries and games that ask for a closer look.

We do not use scorecards or inflate a passing reaction into a verdict. We describe what a work is doing, who it may speak to and why its decisions matter.

Principle 01Specific

We name the detail that carries the observation.

Principle 02Curious

We meet unfinished work with attention, not certainty.

Principle 03Useful

We write so an idea can travel back to a desk or studio.

For makers

Show us the decision that changed the project.

We are especially interested in practical production insights, experiments, post-mortems and careful questions from Australia’s game-making community.

Pitch a field note

For readers

Keep a reliable line to the next useful piece.

Use the contact form to leave a note for the editorial desk, or return to the journal to browse the current field.

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